As I mentioned back in April in my Art of Gaming: Segment Update, I have decided to continue posting installments of Art of Gaming even if I haven't heard back from the developers whom I have written to. Once I do hear from them, then I will include their input as well. So please pardon me as this will be the first in perhaps a long line of installments that I will be posting that will not have any developer commentary until later.
|Click to watch Unmechanical game trailer|
|Treasure Planet © Walt Disney|
When looking at the art style, right off my mind instantly went to Steampunk but there was something that made my mind wander and think that there was something more to it. Though having the heavy use of shadows and rich saturated colors, there seemed to be a life to the environment which is presented by the use of contrasting bright colors from glowing light bulbs and lasers. There's even a soft glow that emanates from some of the mushroom clusters that dot some of the locations in which you wander through. It brought to mind the various metropolises within our own world once the sun goes down. This of course made me think of the films Treasure Planet (2002), Titan A.E.(2000), and even The Matrix series (1999 - 2003). It makes me wonder what could possibly be the true reason behind there being a heart-like object of flesh and mechanical devices pumping in the background of some of the scenes. Is it a metaphor for ourselves living in this modern world, or something entirely different?
|The Brave Little Toaster © Walt Disney|
At first, the small robot that you play as made me think of The Brave Little Toaster (1987) but I decided to take a step back to contemplate a bit more on the character. It took me several moments to realize that the character also made me think of The Tin Woodsman and Tik-Tok from the Oz series written by L. Frank Baum (1856-1919). Not how the various films had portrayed them but how they were within the books. The reason for this train of thought that I had was for how they interacted within their own worlds and normally were on some sort of journey of discovery. It is perhaps also the association of the game being describes as having a 'world of flesh, rock and steel' that made me think of the pair. As you can see, both the game trailer and watching a partial play-through of Unmechanical got my mind swirling with images and memories of things that I've read or watched in my childhood. Of course I'm uncertain what actually inspired the folks at Talawa Studios but once I'm able to hear from them, I will be sure to add their insights on this as well.
|Tik-Tok, Tin Woodman, & Captain Fy-ter|
If you're interested in checking the game out, you can find it here:
store.steamppowered.com – Unmechanical $9.99
gog.com – Unmechanical $9.99